Hi LJ, long time no use. But I'm not sure where else folks post blog stuff these days, and I have this old LJ account, so why not use it.
So I've been getting more and more into space sim games in the last 8 months or so, and specifically following and playtesting the Star Citizen alpha. They are adding more and more features, which require more
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Personally I'm a big fan of a stick and throttle setup, though a lot of space sim jockeys like dual-stick setups instead. They can pull off some wicked maneuvering and shooting, but it's a bit too complex for me. Stick and throttle gets you 80% of the way there, makes things really accurate to control, and offers really fine control over all kinds of things right at your hands. But no matter how you make your ship move and shoot, an MFD lets you manage all of the fine little flight parameter details (like power and shield balancing) with a button press or two. The shield and power re-balancing in both SC and E:D is really hard using the UI so having another 60+ buttons on one little console is mo' betta'. =)
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