I got into an argument over IRC about programming the PS3 vs. programming the 360. Most of my arguments are based on second-hand information or old articles. Anyone read anything recent that discusses the kind of operations that are efficient to run on the cell's SPE? I read somewhere that most PS3 games only use one or 2 spe's, but I can't source
(
Read more... )
Comments 4
Reply
Reply
Reply
Reply
Leave a comment