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Jun 19, 2010 23:27

Character: Kanzaki Naoto
Series: di[e]ce
Character Age: 17
Canon: What's the best sixteenth birthday present for an avid gamer and fighter? Apparently for Naruse Kazuki, it's having his high school turn into something out of a horror game (zombie classmates included!), and being told that he won't get in trouble for beating everyone else up. In addition, he finds out this is all part of an extended metaphor for a chess game in which he's a super important "King" player. Even better, he doesn't have to go to school anymore. So life is 100% awesome, right? . . . Well, there is that one teensy detail about Kazuki having to kill his childhood friend in order to win. But hey, he can definitely find a way around that, right? Especially because he won't be alone, since every King is helped by loyal minions "players" named after the other chess pieces. One of these pieces is Kanzaki Naoto, or Kazuki's knight.

Mild-mannered high school student by day, ally of justice and enemy of evil by... 1 am every Monday morning, Naoto is the pretty face behind the suit in the popular TV show "Iron Masked Rider." He seems like an excellent teen idol who confidently fights plastic-suited monsters onscreen (or his stunt double does, at least) and is friendly off-camera, but Naoto also suffers from low self-esteem and a tendency to put others before himself. After getting caught up in di[e]ce and being forcefully convinced of his self-worth by Kazuki, Naoto becomes slightly less hesitant about expressing his opinions to others, even if he still does it politely. Despite his newfound spine, he continues to worry about the well-being of others over his own, often to the extent that he seems like an airhead about matters concerning himself. Either way, his main role now is to be the caring older teammate who generally goes along with whatever crazy situation he's been dragged into, although he's still sensible enough to make long-suffering comments.

Sample Post:

Let's see, the first scene is set in this clearing to the right of the pond. I've just woken up, and now I'm looking for my companions. There's the cornfield I have to pass, then the zombie and the water trough further on. . . O-oh, I almost didn't see you there! Good morning, you must be one of the extras. I can get out of the way if I'm bothering you; I'm just here to look around and get used to the new location before we start filming later. It's completely different from the cityscapes we've been using until now, isn't it? I heard the director wants to make things scarier to appeal to the older viewers, which explains the zombie costumes. On the other hand, we all agreed that it shouldn't be too scary for the children . . . I guess that's why he didn't go with the original swamp idea. But why a farm instead? Sometimes I wonder if the rumors about the creative staff pulling ideas out of a hat are true . . .

A-Anyway, you must be bored by now! Thank you for listening to me talk. . . I'm sorry, what was your name again? It sounded like Bray-san, but I don't think that's right. . . . Reins-san? -Oh, I get it! You were saying brains, brains! I'm sorry for misunderstanding, I didn't realize you were already getting in-character for your role. I suppose I should have guessed, since you've put on your costume so early in the day. I'm really impressed by your enthusiasm; let's work hard together. We can start by building a good working atmosphere and getting to know each other more-but I guess I can do most of the talking if you're still practicing. By the way, your costume is amazing too. The wardrobe department must have put a lot of effort into making it looks so realistic! . . . And, ah, please don't take this personally, but it smells quite real too. Is that really necessary? It's not like the viewers can smell it through the TV.

But you know, even though it's good to be so hardworking, it's also important to be careful. All your practice will be wasted if you push yourself too hard and get hurt during a fight scene; and then there's the weather too! What if you faint in the middle of a take because your suit is too stifling and you get overheated-ah, see, you're sweating a lot already! . . . I-I hope that's sweat, anyway. You'd better take a break for now and cool off. I can see a building over there, just past the edge of this cornfield. You should be able to sit down and rest once we get there. -Ah, maybe it's just me, but that building is a strange shape. It's even taller than I thought it was and the roof is rounded . . . oh, it must be the location mentioned in the script for the climactic fight against the final boss! I didn't know they'd started working on it already. This is good, though, since it means there should be staff members there. They can help you take off your costume and get you something to drink. See, I think there's someone on the roof. They're waving at . . . us . . .

W-Why is that tentacle monster so large?! And the script directions . . . this kind of fight definitely won't be appropriate for children to watch! Not to mention, even with a stuntman I'm fairly sure this violates my contract in a big way-!

Voting went here. 90.2% (46 in, 5 out)

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