had a great weekend with friends down in Phillip Island, where we did nothing beyond 8 hours of Civilization (the board game, much fun) RoboRally, played pool, drank reasonable amounts and generally stuff (tm). Very good
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Is that the original boardgame, where you trade commodity cards which you can cash in for technology advancements? That game was great! I have an old computer-based version of it which looks like it pre-dates Sid Meier's Civilization by a few years, but I would love to get the boardgame too.
Not that I would ever use it - I can never find enough people here to play boardgames with me. :(
hey! ironically enough, it is actually a more recent version that translates Sid Meier's CivIII into a boardgame format reasonably well. You generate $ based off city size, resources (randomly discovered when you move into the region) and improvements assigned to the city. and then you buy stuff, such as more imporvements, technologies, and troops! lots of troops
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That's the Avalon Hill game Civilization, later called Advanced Civilization after Monarch-Avalon lost the court case over the trademark to Sid Meier. First editions of the game lacked the Western Expansion (a map board on the west part of the map) and had a limited number of strategies if you actually wanted to win the game (as opposed to being in the lead for most of the game but being unable to cross the final hurdle). The second edition (which the computer game mimics) has a wider range of victory paths as well as the extended map. With Avalon Hill's sale to Hasbro (by it's parent company) most of the games (and their designers) have gone out of print, although Hasbro has experimentally tried to release a couple of Avalon Hill games, such as History of the World. Unfortuneately their corporate experience is in leisure games rather than strategy games, so they have a tendency to simplify the rules a bit more than I would like, in addition to having no real strategy plan with regard to the assets they have aquired. [Hasbro tends
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Is that the original boardgame, where you trade commodity cards which you can cash in for technology advancements? That game was great! I have an old computer-based version of it which looks like it pre-dates Sid Meier's Civilization by a few years, but I would love to get the boardgame too.
Not that I would ever use it - I can never find enough people here to play boardgames with me. :(
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the west part of the map) and had a limited number of strategies if you actually wanted to win the game (as opposed to being in the lead for most of the game but being unable to cross the final hurdle). The second edition (which the computer game mimics) has a wider range of victory paths as well as the extended map.
With Avalon Hill's sale to Hasbro (by it's parent company) most of the games (and their designers) have gone out of print, although Hasbro has experimentally tried to release a couple of Avalon Hill games, such as History of the World. Unfortuneately their corporate experience is in leisure games rather than strategy games, so they have a tendency to simplify the rules a bit more than I would like, in addition to having no real strategy plan with regard to the assets they have aquired. [Hasbro tends ( ... )
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