#include
#include
#include
"glut.h"
#include
/* Initial triangle */
GLfloat v[3][3]={{-1.6, -1.2},
{1.6, -1.2}, {0.0, 1.5713}};
int
n; /* Number of recursive steps */
float
R1=(rand()%29)/100.0;
float
R2=(rand()%16)/100.0;
float
R3=(rand()%32)/100.0;
//////////////////////////////////
//
// Subroutines and functions.
// By Caitlyn Robinson && Jesse Gregoris
////////
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