When I hear people complaining about 5G -- in particular about not having fun, or not having enough to do -- I find myself asking:
Do I just have really low expectations because this is the first boffer game I've played?
I mean, I didn't think I did. I'm pretty picky about my games. There are many theater-style games I wasn't ashamed to leave
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If it helps, welcome to my tbc experience. :) it's a weird feeling
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If it helps, welcome to my tbc experience. :) it's a weird feeling
As one of the people TBC didn't work for, I felt on the outside there because it seemed like more people WERE having fun than not. It's also weird and uncomfortable to be out of sync with one's friends, if you're the least bit empathetic.
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Ultimately, it is hard to say. I am glad you are having a good time. It took you a while to get here, and IMHO you deserve to enjoy this campaign.
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There is merit in trying not to gush _too_ openly or constantly in front of those that things aren't clicking for. (And, that's just as true in reverse, for those with difficulties in a game... Both enthusiasm and discontent can be either infectious or grating depending on circumstances). But at the same time, one shouldn't feel they have to bottle it up and not talk about things at all. In social media, we have cuts and tags to hide things away if people aren't interested for a reason. You're generally good about employing such things though, so I think you're worrying a little too much about things, Lise.
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I have found that in Cottington, I need to tamper my discontent. This is not only for the sake of those around me, but for my own sake, too. If I stew too long on what I dislike, I ignore opportunities to actually have fun. Plus, a sour-puss party will reinforce itself.
By focusing on the things I enjoy, and on the positive, my games have been much better, and I think other players have had a better time.
Also, Ren's vocal mannerism is strong.
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Thanks :) Trying new stuff is skeery, but it's rewarding when it all works out.
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As you've pointed out to me before, people might be exaggerating their reactions, possibly to make a point or gain more sympathy or generate more enthusiasm or whatever.
Expectations definitely play a role, which is something I'm very conscious of and trying so hard to manage in myself, (but I think largely failing.) Something I learned from another boffer campaign is that you can affect your own experience a lot with your character, so it's also possible your experience simply was better not because your expectations were low but because you successfully created a character that optimizes your experience of the LARP.
I'm actually seeing almost exclusively extremely positive stuff, but I'm curious about what kind of criticisms people might have. ...I should work on my own posts for the LARP.
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Have I? That's very clever. I'd certainly like to take credit for it!
so it's also possible your experience simply was better not because your expectations were low but because you successfully created a character that optimizes your experience of the LARP.
I also like to think I'm this clever!
I should work on my own posts for the LARP.
I look forward to both the private and public posts :) Mostly the private ones, tho, I have to admit ;)
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So on my part, I wouldn't say I had a bad time at 5G, but more than a little felt like going pretty far to do a lot of stuff I could do at home.
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Out of curiosity, are you interested in being on a team, or are you specifically going without one for the RP experience of it? (I'd considered doing something similar for Crossover -- being a purposeful outsider -- which is why I asked).
(I hope I made myself available for RP -- I know we talked a few times. But I also know that sometimes, in the heat of battle, I was just asking you for your tasty tasty Attributes, too, so I may just be contributing to the problem).
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So far, there hasn't seemed to be much to change the character's thinking on warbands or much of anything else.
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What are Ixtachtl's thoughts on warbands, anyway?
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I guess I see the successes of the game more as narrativist successes than simulationist successes? But I think that plays a part, too. My best games have been ones where I've been able to become fully immersed.
I can see how worrying about your team getting in would dampen your enthusiasm. Not having to deal with that Silverfire side is probably part of my enjoyment. I freely admit that if I were left by myself, without a team, my game would be very different -- not bad, necessarily; it's kind of what I want to do in Crossover if I play -- but different.
Are you leaving the game? Or was that a mere hypothetical?
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