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malleableworld
(Untitled)
Jun 28, 2009 16:43
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Private | unhackable | Zach's codes
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Comments 105
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adamantined
June 29 2009, 01:43:39 UTC
It always matters when people -
I think that depends on your definition of bad.
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malleableworld
June 29 2009, 02:25:51 UTC
Something horrifyingly embarrassing?
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adamantined
June 29 2009, 02:29:19 UTC
But not dismembering. That's pretty good.
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malleableworld
June 29 2009, 02:30:37 UTC
Well I try not to think about dismemberment.
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Thread 10
voice; semi place-holdery sob or slow idek my fail, it is so evident
filmzbyzach
June 29 2009, 02:39:58 UTC
You could probably get a chair like it, or...try to uh...change it yourself--or with help? An art project?
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voice; ilu~
malleableworld
June 29 2009, 02:41:34 UTC
I don't know if I'm nearly good enough to make one like it.
Besides I'm pretty sure it scared Andy.
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voice; <3333
filmzbyzach
June 29 2009, 03:47:00 UTC
Scared?
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voice; <3333
malleableworld
June 29 2009, 03:51:18 UTC
Well, that might be a strong word to use.
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Thread 14
idkmybffsatan
June 29 2009, 06:12:28 UTC
I'll play with you, Nate.
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malleableworld
June 29 2009, 06:47:57 UTC
I'll sign you up!
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chasingmorning
June 29 2009, 06:28:50 UTC
Pokemon? Is that what those are called?
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malleableworld
June 29 2009, 06:47:44 UTC
Yeah, that's it.
Did they bother you, Shilo?
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chasingmorning
June 29 2009, 07:03:48 UTC
I was bothering them. I usually like to catch and study bugs.
Why did we have to make them fight?
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malleableworld
June 29 2009, 07:36:20 UTC
Because that's what happens in the game.
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Comments 105
I think that depends on your definition of bad.
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Besides I'm pretty sure it scared Andy.
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Did they bother you, Shilo?
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Why did we have to make them fight?
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