[The following can be found on the back pages of the journal.]
GOING ON MISSIONS
A message from the Malnosso Organization.
Welcome Luceti subjects! I'm the RP Manager around here, known as C.J. to my co-workers. What's the RP stand for? Resident Perceptions. As you may have heard in the past, Luceti is a proud organization going back decades, known to everyone as being a family friendly company out to get everyone the hell out of here and back to where they belong. That's right, we're the same organization that brought you safe and protected Shift-free cities using state of the art Shift machinery!
But not relevant to you folks. I'm here to offer you lot something special. In order to improve your perceptions on the company and more importantly, the company's perceptions on you, we're going to offer you folks a chance to prove yourself. We're short on manpower and you people are some of the best this entire world's got to offer. A regular bunch of super special winners is one way to put it. In exchange for doing this missions, we've got prizes. And points. Points and prizes, stuff to give you a little incentive to do your best.
These missions are perfectly humane and volunteer only. You put your names down for what you want to volunteer for, we'll come and pick you up for the job. But this isn't a soup kitchen, kids. If you sign up, you've got to be willing to go out there and get to it the day you're called out! You'll get a one day notification before you're sent out. Now, stay tuned. I had some of the girls in the office write up some parameters here. Read carefully.
-C.J.
Resident Perceptions Manager
CHOOSING A MISSION
Below this message you'll find several forms set up for signing up. To confirm yourself for a mission, you need only sign your name or make your mark in the designated area. You may only sign up using your own journal. Please do not use other journals to sign up other residents. Persons found to be falsifying information will be suspended from missions for one month.
Below are the parameters for the mission types, combat ratings, and locations.
MISSION TYPES
- Combat Observation: Subjects are shipped to Malnosso facilities to be tested in combat effectiveness. Technology in use is similar to Battle Dome scenarios.
- Test Subject: Volunteer for Shift testing. These tests are similar to those experienced during unauthorized kidnappings. These tests are conducted humanely and with consideration.
- Reconnaissance: Work to infiltrate a facility or scout out a previously unexplored terrain.
- Retrieval: Recover specific objects, people, or documents
- Ability-Specific: Missions that will sometimes require special abilities unique to certain Luceti residents, such as the ability to breathe underwater, fly, or other such powers.
- Guerrilla Warfare: Volunteers are sent out on either solo or small group missions to conduct guerilla warfare against Third Party camps or groups.
- Guard Duty: Protect convoys of Malnosso supplies from Third Party raids or other criminals.
- Medical Assistance: Work either in Malnosso hospitals or on battlefields assisting Malnosso doctors in healing and care efforts
- Labor: Missions that require physical labor or heavy physical labor of some variety (cooking, cleaning, heavy lifting, debris removal, etc)
- Mechanical Maintenance: The upkeep and repair of non-specialized Malnosso machinery, buildings, etc
- World Research: Volunteers are assigned to research history, culture, magic, or another facet of other worlds
FIGHTING SCALE
[[ OOC Note: The following does not include descriptions. Characters will receive automatic ratings based on the decision of their player based on the following criteria. ]]
- Noncombatant - This is your average civilian. They either have no combat skills or otherwise unskilled at fighting.
- Combatant - This is your average fighter. They might have powers, but it makes them little better than a normal human fighter.
- Advanced Fighter - The baddest of Badass Normals qualify here. RPG heroes with magical powers and techniques will typically qualify here. These people generally exceed what a normal human is capable of.
- Superhumans - These are characters whose powers make them capable of dealing with multiple enemies at once or are otherwise incredibly hard to take down.
- Godlike - These are your gods, your Supermans, and your Saiyans. Not too many people qualify for this level. Due to their immense strength, the Malnosso will be reluctant to use people like this on missions.
LOCATIONS
- Sirry Crags - A mountainous region that was once lightly populated, usually by tourists. Minor Third Party activity and wild animals are common. (Survival skills are highly valuable in this region.)
- Underwater Reactor - A former Malnosso facility, still flooded underwater. The Malnosso are still conducting salvage operations, though the conditions make it hard to work with. (Only characters capable of surviving underwater qualify.)
- Southern Farmlands - The bread basket of the world, this massive stretch of farmlands grows almost all the food used by those under Malnosso protection. It is sometimes the subject of small Third Party raids. (Mechanics are often needed for equipment and agricultural experience are highly useful here.)
- The Jungle - A thick, impenetrable jungle that is a Third Party stronghold. The Lucetians faced their first defeat here. The Malnosso are not eager to attack again, but patrolling the area for Third Party activity is important. (Stealth and survival skills are imperative here.)
- Abandoned Malnosso Facility - An abandoned Malnosso facility previously used by the Rogue Malnosso. It has been stripped clean of almost all equipment and personnel, but many traps and security functions are still in tact. Malfunctioning droids patrol the empty halls and sometimes there are breeches from the infamous Third Floor.
- Simulation Testing - Sometimes the Malnosso simply require some simulations to be run. Rather than being violently kidnapped, why not just volunteer and get credit for it? These simulations range from combat scenarios, undergoing physical or personality Shifts, and so on.
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REWARD SCALE
Upon completion of a mission, volunteers may choose to receive an immediate reward, depending on the difficulty of the mission, or they may store 'points' with the Malnosso Reward Center for cashing in on Exclusive Rewards. Immediate payout items are ranked as -
Low Level Rewards - For your most basic missions, these are items that will sometimes appear in Luceti, but are otherwise rare items. These can includes things like movies, music, instruments, jewelry, and so on. Non-powered/magical mementos from canon-specific worlds can also be requested.
Medium Level Rewards - This includes 'functioning' (usually electric but sometimes magical) items like laptops, televisions, game consoles, instruments (i.e. electric guitar or amp), and other household electronics. Canon specific items are also allowable, such as additional PokeBalls for a Pokemon trainer. Specific canon magical items are permissible for items such as materia, runes, spell scrolls, and other common magical items.
High Level Rewards - These items are larger and usually more complicated. Items of this nature might include hot tubs, scientific equipment, power tools, and non-powered beasts of burden (this means a chocobo is fine but a teleporting crocodile isn't). Canon specific stuff can be requested, so long as they aren't one of a kind and game breaking. This means you could request that +10 armor your character never got in canon, but they can't request a nuclear warhead.
Exclusive Rewards
These are items which you may spend your Participation Points. These rewards include -
'Applied Shift' Requests - 80 Points - Includes bonus High Level Reward
For providing excellent service, the Malnosso will provide specialized Shifts to any of you high-earning mission veterans. These specialized 'Applied Shifts' can include adding on an extra bedroom, changing up the house layout a bit more, or installing that private bathroom you don't plan to share. Or maybe you've got something a little nice you just don't want to see wrecked. Try our specialized 'Auto Repairing' Shifts and if some angry shapeshifting demon knocks down your favorite stable, it'll be repaired to new condition in under 24 hours! Please note the Malnosso Organization Reward Center may not perform unauthorized Shifts on Luceti residents.
Barcode-Be-Gone! Adhesive Patch - 60 Points - Includes bonus Medium Level Reward
A special adhesive that can be applied to the back of the neck on top of the subject's barcode, covering it completely with bright and colorful designs! After a three week trial, it was discovered Barcode-Be-Gone! Adhesive Patches have a 80% chance of preventing detection by all standard Malnosso-operated droids, allowing the owner to avoid those oh-so-inconvenient kidnappings and drafts! Please not that adhesives show diminishing effects in subsequent uses, from 40% to 20% and 0% in subsequent uses.
Anti-Shifting Bracelet - 50 Points - Includes bonus Low Level Reward
We're proud to announce a line of specialized bracelets that, while worn, will cancel any and all Shifts currently in place on the user! Originally mass produced for Security Forces, a tiny design flaw has left hundreds of unused bracelets available to you at discount prices! Just check the Shift Warning indicator light, conveniently located on the side of the bracelet with a millimeter wide bulb, for the blinking red light. If you do, it means one of those pesky experiments are in place! Once you slide the bracelet on, you'll be free and clear from any embarrassing Shifts. Warning: Bracelets only contain power for one use only. The Malnosso Organization is not responsible for defective products.
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PUNISHMENTS FOR FAILURE
In order to keep this operation running smoothly, the Malnosso will be forced to enforce certain guidelines and punish rule breaking. Smaller offenses such as theft, property damage, and threats will result in temporary one month suspensions from missions. More serious offenses will be dealt with as follow:
INCOMPLETION: Works on a three strike system. On the third strike, a subject will be penalized for failure using a temporary one week Shift. Points and/or reward are not given. [[ooc: these will be kidnap-like effect, such as being turned thee inches tall, mute, body of a child, etc.]]
ESCAPE ATTEMPT: Will count as 'three strikes' and result in a punishment using a Shift.
AGGRESSION AGAINST MALNOSSO: In the case of physical violence against a member of the Malnosso organization, subjects will be subject to a punishment chosen by the RP Manager to match their crime.
MURDER OF MALNOSSO: Two month penalty consisting of: power loss, Shift-enacted memory wipe of combat skills, suspension of participation in missions. As above, a suitable punishment will be chosen by the RP Manager. All accumulated points will be lost.
[[ OOC:
Mission Suggestions |
Mission Tracking |
Mission FAQ |
Nitpicker's Guide: In-Depth InformationIC:
Malnosso Information Post |
CJ's Announcement ]]