I'm loving this game (played the arcade release before at a local arcade). Been playing it with a Hori Fighting Stick Wii. While I'm not a HUGE fighting fanatic, I am used to the more traditional controls.
I find it interesting that, from your perspective, that the traditional controls are too complicated. Whereas from seasoned fighters, they complain it's too simplified (3 attack buttons and 1 assist button vs. the 6 button layout of Street Fighter-esque games). Which I further find funny because MANY fighting games have a four-button configuration (SoulCalibur, Tekken, BlazBlue, Dead or Alive, SNK's fighters, etc.).
It's the D-pad inputs that really kill me. I can get over different characters having different button inputs, but those D-pad quartercicles, halfcircles, and Z's really screw me up. I don't want to stand there trying to let off a Hyper Combo seven times before I finally succeed the eighth time - I only stood a chance because it was a CPU opponent set to the easiest mode possible.
Well Bill it takes practice. When I grabbed Street Fighter 4, I was freaking horrible at it. I didn't know how to execute moves. I understand that you want to grab it from the start and play and be good. I've learned that its not always like that. But I'm glad your enjoying it. We'll have to play this weekend.
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I was going to post the video of Doronbo fighting Gatchaman, but this was just so much better
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I find it interesting that, from your perspective, that the traditional controls are too complicated. Whereas from seasoned fighters, they complain it's too simplified (3 attack buttons and 1 assist button vs. the 6 button layout of Street Fighter-esque games). Which I further find funny because MANY fighting games have a four-button configuration (SoulCalibur, Tekken, BlazBlue, Dead or Alive, SNK's fighters, etc.).
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