Update Man

Sep 22, 2008 11:12

Maybe I've been pampered. Maybe video games today are too pandering, too simple. Maybe looking back now, when I was a kid, they really were just designed to pander to a smarter, larger attention span audience ( Read more... )

Leave a comment

Comments 3

fribjits September 23 2008, 00:09:58 UTC
I do agree that older games were blaringly more difficult than more modern games. Because back then there wasn't a lot of room for movement and development so you had to rely on tough reflex challenges, etc.

Even "Kids" games back then like Toy story, Aladdin, and Lion king were anything but. I still to this day have yet to beat the lion king game without the use of save states or cheats.

The mega mans series up til I think X-Somthing were always comprised of hard games. It's brutal and there's no margin for error. Good Luck!

Reply

mysterycow September 23 2008, 06:30:43 UTC
Oh god, the fucking last level of Aladdin for the Genesis...

Can't touch the ground, 'cause it's on fire.
Can't touch the pillars, 'cause THEY'RE on fire.
Can't touch the giant snake, because it's a giant fucking snake!

All poor Al gets to do is impotently wave his tiny scimitar back and forth and desperately jump and throw an apple, (and fuck you if you were out of apples!) until your little bar ran out, and Agrabah was left at he mercy of all-powerful Jafar, who probably went and raped poor Jasmine...while still in snake mode.

Reply

fribjits September 23 2008, 21:19:24 UTC
Indeed. Aladdin was waaay too hard.

That last level, you had to defeat Jafar with....Apples....not his sword. You had to pretty much beat all the bosses with your trusty frickin apples.

And yes, if you ran out of apples well then tough crap aladdin, your sword wont help you here! And them Aladdin gets gloomped by Mister snake...who I'm pretty sure was probably on fire to. :[

And if you lost on that level the controller was thrown, the game was off and you went off to drop concrete blocks on action figures. :P

Reply


Leave a comment

Up