BioShock - Take2
Overall - 9.5
Art direction/ animation - 8
Story - 10
Controls/ Combat/ Platforming - 8
Replay Value - 6
(Scale 1 - 10)
Summary
It's all about the plot. An extremely strong narrative with very memorable characters, and a plot twist that comes out of nowhere and kicks you in the teeth is supported by very solid graphics (particularly
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Comments 8
Now that I have migrated to new hardware I am going to reload and give it another shot. My aim is still horrible, though.
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You know you can turn the difficulty down mid-game in the options menu right? On Easy setting - with the shotgun - you don't need to have much aim. Fire in their general direction and they will go down. Also make sure you obtain and equip static discharge. That way every time a character hits you they get shocked which makes them stand perfectly still for a few seconds while you treat them to some shotgun lovin.
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which is more difficult given that you don't get as easy access to the upgrades to kill the baddies without them. For that alone, I played through the game twice, back to back. Plus, with the PS3 version, there's new downloadable content that I (who beat the 360 version a year and a half ago and don't get the cool new DLC) would love to get my hands on.
You're absolutely right: that plot twist has to be one of the most shocking things I've ever seen INS videogame. I think Gore Verbinski is going to make one helluva movie out of it.
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Some of the splicer dialog, when they don't know you're there?
*shudder*
PS Howdy!
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