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※ EVENTS
※ Mystery Science Theatre 3000
(01/03-01-08, 01/29-01/31) For the duration of this event, characters will hear disembodied voices describing and mocking their actions a la
Mystery Science Theatre 3000 and
Rifftrax. It appears that the figures behind the voices are absolutely merciless, as they won't refrain from making fun of everything from their voices to their actions to their clothing, with a healthy side dish of pop culture references!
※ ESPR FM Live
(01/09-01/15,01/23-01/29) Out of the blue, radios appear all over Edensphere, in work areas, residencies and even perched precariously on some of the branches. These radios are not only for show, however--for the first week, they will spontaneously record conversations and play them through the rest of the radios. After the week is over (and the Spherians have doubtlessly learned how to hold their tongue), something different happens. The voices that come out of the radios are not those of conversations between residents, but audio memories aired for the world to hear.
※ The Truth Is Out There
(01/16-01/22) A flurry of theories about the ever elusive truth suddenly spring out of nowhere in this event, whether on the walls, the journals or notes planted in odd places. Many are utterly ridiculous (Bernard, a squid? Nonsense! She is an elf trapped in a squid's body!), yet oddly enough, some seem to have a grain of truth to them. Theories that residents have come up with may sprout up from time to time, but who can tell which is which? It's up to the eager residents of Edensphere to find out!
※ THE WILDERNESS
※
Crystal Cave of Dantooine (1/01-1/15) When Spherians set foot in the Wilderness this time, they wil be greeted with a plethora of round tunnels with a hazy brightness to them beckoning all explorers inside. As mystical as these surroundings must be, one must still be careful; within the depths lie the
Kinrath, spider-like creatures intent with poking you with the poisonous appendage protruding from their face. Deeper inside are
beautiful crystals of varying colour.
※
Gallifrey (1/16-1/31) The Shining World of the Seven Systems, long lost to the wars of time, is now revived for your character's enjoyment! Two suns hang in a burnt orange sky, shining on silver-leafed trees which catch the light like fire in the morning. Fields of deep red grass rise to form mountains capped with snow (no surprise since the atmosphere makes the air nippy enough to be uncomfortable to the average human). Between the mountains of Solace and Solitude is nestled the Citadel of the Time Lords. This
city is encased in a large, seemingly glass dome within which lie spires which rise to impressive heights as well as many a technological marvel.
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Apr ※ NAVIGATION
PROFILE ※
RULES ※
ABOUT APPLYING ※
GAME INTRO ※
GENERAL FAQ ※
EXPERIMENTAL FAQ ※
APPLICATION ※
TAKEN ※
RESERVED WISHLIST ※
ADD/REMOVE WORLD MAP ※
EMPLOYMENT ※
BIRTHDAYS ※
EVENTS ※
PLOTTING ※
HIATUS ※
DROP MOD CONTACT ※
PLAYER ※
NPC ACCESS ※
ACTIVITY CHECK ※
SPECIAL APPLICATIONS ※
PLOT PERMISSIONS