In my last post I talked about heading off potential problem players before they have a chance to be problematic, but I get the feeling the question was more directed at a situation where there were already problems and there was a need to talk to the player at the root of it
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I like the "It's just a game" thing. Or, rather I don't like it but I like what Ogre wrote about it. I've had issues with a lot of "trad" gamers that they basically don't want to talk about the game, outside of actual play. I kinda wanted to ask a question about that (back when the questions where being asked) but I couldn't get it straight in my head...
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But I am starting to like Amy a little. =)
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