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>> Chapter 17: Caverns of Chaos IX
Floor 36!
Some random late-dungeon cavernous floors, which are good for EXP farming.
I'm actually getting worried about my spell castings - I'm running out of every bolt spell other than Magic Missile.
Oh Jesus.
Good thing I have all these awesome ball spells!
BALLS
INSANE MONSTER SPAWN RATES
Things have taken a turn for the worse!
I can't get enough rest down here to recover my PP, and I accidentally attacked a Karmic Lizard.
It's time to retreat for now!
Using the shortcut to reach the altar on the upper floors of the CoC!
Okay, karma dealt with.
Now to deal with my spell castings!
TO THE INFINITE DUNGEON
This is already helping!
MEH
MEH
Progress!
PROGRESS
Okay, I'm a bit more prepared now!
Time to vacate the dungeon.
Not taking the shortcut, as I have to hit up dwarftown!
Farewell, si! Today I sell the last of you!
This time, I think I'll take
THE DWARVEN HALLS
Aside from one moloch, there's nothing too scary on this floor!
Level 27!
New Talent: Good Learner, for bonus EXP!
Next level at 3,387,178 experience.
Okay.
This is a little scarier.
DIAMOND GOLEM
Resists all four elements. I have to use Magic Missile.
Anyway, back to descending the dungeon!
And we're back!
INTO THE UNKNOWN
Huh!
I guess it was just a single rogue cavernous floor.
Another diamond golem! Glad I got to practice back in the dwarven halls.
ANOTHER VAULT these are bad for my health.
But good for my exps.
Ooh.
I'm prepared for fire monsters.
And a named Great Red Wyrm in the center!
I KILLED THE ANCIENT CHAOS WYRM, YOU ARE SMALL FRY.
Killing the boss nets me 428k experience, and another level up!
Stun ray improved. Next level at 3,871,060 experience.
Even the vanilla red dragons give me tens of thousands of experience! This is beautiful.
Oh, CHRIST.
Karmic dragon! Resists every element. Can't engage in melee. Only safe options are missile and magic missile.
At least it's just a baby.
Next: The third Chaos Orb!
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