I N F O ; C O N T A C T . & . F A Q

Jun 28, 2010 20:58





C O N T A C T . A N D . F A Q :



mod contact ;

Your mods at Singularity are all available to answer questions or concerns about the game.

Note: All mods play the station AI, Hypatia (ascens). You can direct questions about her to any of the moderation team.

C O F F E E ; tallwhite
also plays ; BLU Sniper (itsdecaf)
im ; bugger this thing

B R I G ; haneshinohara
also plays ; Arbiter (arbitrating), Private O'Brien (sniperbitch), Eko (temerate), Marcus Wright (equalsdeath, and the NPC Twosix-six (bastione)
im ; BrigantineFranke

L A I N I E ; gayistheway
also plays ; Black-One (oneliners), Catherine-B320 (nobletwo)
im ; literally nailed

M O U S E ; emeraldmouse
also plays ; Red (screeee), Virgil (suckitimashark), RED Pyro (up_in_flame), Jack (i_would_kindly
im ; whatuhflamer

All mods can also be reached at the main mod email, singularityrpg.mods@gmail.com. Please allow 72 hours for response.

app team contact ;

Your mods and app team at Singularity are all available to answer questions or concerns about the application process.

Note: App team members use the journal singdemimods for their announcements. Please consider a response from this journal, especially towards applications, to have the same weight as a reply from a mod. All applications are reviewed by ALL mods and app team members.

O D D ; gorebite
also plays ; T-800 (terminatenomore), Black-Two (blacktwo), Zaeed Massani (gawdamn), Fluttershy (shiesaway)
im ; electricbeararms

V I C ; mechaphilia
also plays ; 686 Ebullient Prism (creepersphere), Grid (dismembers), Legion (cohesions), Jorge-052 (noblefive), The shadow (harpocratic), Nue (dimidiate), Michael Altman (reunified)
im ; vicioushallway



faq ;

Q: My character has a particular injury, disease or defect. Do I have to get it cured on arrival?
A: Occasionally, Hypatia may decide to leave a particular injury or defect untreated, provided it's not life-threatening, if she finds it makes the visitor more "interesting." So, yes! You can absolutely say Hypatia left something untreated. However, any injuries sustained in the Junkyard will still be seen to. On the flip side, if your character is coming in with a health problem or such that would impede play, like having terminal cancer or being poisoned, you can choose to have Hypatia remove this. Use with care, because you can't decide to give your character their illness back at a later time.

Q: How do characters use the bracelets?
A: After being escorted out of the Junkyard, characters are given a small wearable for their wrist. It's small, thin, clear, flexible, and --don't worry-- completely removable. When worn, the bracelet glows faintly with a string of numbers, acting as a taskbar. Pressing them, or flicking your wrist in the right way, will open the first screen of a touchable holographic operating system. This is your all-purpose smartphone, laptop and game peripheral for everything in Singularity.

Where appropriate, mechanical characters, people with high-tech suits, and other synthetics/cyborgs might find the navigation system installed on their HUD instead. Even though most will have starter equipment like this, there are plenty of other wearable computing options and upgrades characters can obtain for the same, but more fashionable, network functionality.

Q: How versatile is the station's holographic technology?
A: It's the closest thing to magic. In any given location, indoors or outdoors, in residential or garden zones, characters can create fully 3D, touchable holograms, from vidscreens to augmented reality overlays. The holographic capabilities at Asphodel's station-controlled carbon plants are a little more limited, but mostly the same.

Q: Do the things ever go off on accident?
A: While it is possible to mess up the filter or post options to post something accidentally, the devices don't ~*~turn on by themselves~*~. In particular, they will never activate when not being worn. That is, unless there's a Hypatia Is A Creeper event going on...

Q: What about filter hacking?
A: The standard security settings for network filters are incredibly strong. Your character needs to be canonly gifted at hacking to do it, though of course they can learn or receive help over time too.

Q: Do characters all speak the same language?
A: All written text throughout Sacrosanct and station-controlled areas of Asphodel identify the user's language and automatically translate. A similar process is handled in realtime during conversation. All of this is run off characters' wearables, so removing or deactivating them will render all text and speech incomprehensible, except in languages they already know. The insurgency also runs its own pirated version of the same translation software, which doubles as an encryption protocol to hide certain transmissions. Both methods have a 99.99999% uptime rate, but you never know when a Tower of Babel event will come along...

Q: Okay, so what does untranslated "native" sound like?
A: If you can imagine English and Mandarin having a baby, a mutant baby, that's half verbalized chatspeak, and has no linguistic rules you'd recognize, you'd be getting close.

Q: Are there NPCs?
A: The only NPC on Sacrosanct is Hypatia. On Asphodel, in addition to Lev, there is the human insurgency which might number in the hundreds. They're hard to find, though. Players are free to handwave interactions with them but need permission to kill any since, well, they won't replenish. :(

Q: Are there crimes in Singularity? Is there a justice system?
A: Despite her namesake, Hypatia isn't usually interested in punishing visitors, unless they do something to piss her off. Crimes committed against the insurgency usually come back to bite the character in the ass, so things like murder and assault should be inquired about on the Requests page before being implemented. Keep in mind, however, that just because there isn't mod regulation of criminal activity does not mean characters are not accountable if other characters have a problem with yours.

Q: What happens to dead bodies after respawn?
A: They don't combust or vanish, if that's what you want to know. Respawn is basically cloning, so revived characters are fully capable of stumbling upon their own corpse, which will decompose at the normal rate. The same goes for Underworld NPCs, who don't respawn at all, because they don't use teleporters.

Q: Are characters at all aware that they've died and been respawned?
A: Nope! The action involved in respawning and teleportation is absolutely the same, so there's no immediate way to discern between one and the other. They will not even be aware time has passed. Fortunately, their wearables will respawn with them, and immediately synchronize with station records as soon as they exit the teleporter, so while your character himself might not know what happened, a quick check of the public surveillance cameras will hopefully get him up to speed. Those gifted in programming can also create routines that analyze surveillance footage and user biostats to send a message to the programmer in the case of death.

Q: All these job listings on the Job Board aren't possible for my character. How can I earn work credits?
A: You can also ask another character to do the job for you and transfer the credits in exchange for a favor or item. If your character is gifted electronically, they might also be able to counterfeit credits or get what they want by illegal means. The listings on the job board are always changing, however, so if your character's the straight and narrow kind you might find a suitable one soon!

Q: Why is muncesting not allowed, but playing two characters who "go together" is?
A: It's a difference in intent. Let's use the characters 3 and 4 from 9 as an example: they function as basically the same person in two bodies. Their major interaction would not so much be with each other as with other characters. That is why it must be done responsibly: players found to be interacting too heavily with themselves will be asked to stop, or failing that, to drop one of the characters.

Q: Why are "adult" logs with players set at 18 and above, but can involve teenaged characters as long as they're not "obviously" underaged?
A: Because characters are fictional, no matter what Canada says. And for as controversial as it sometimes may be for RPers, the "age" given to certain characters, especially in Japanese media, is incredibly arbitrary. It's often a matter of audience appeal more than realism. That said, you can have a shotabait 19-year-old just as much as a worldly 12-year-old, which is where the Keep It Tasteful rule comes into play. We don't want to sit around debating what is offensive or not. If a mod asks you to cut or warn for something, do it. If we ask you to stop or move a thread or log to a journal/musebox, please follow instructions. Failure to do so may result in mod action.

Q. So I'm from this sex game where we have to--
A: Stop right there. Remember the Keep It Tasteful rule. Yes, we allow you to import characters' memories from previous games, but don't go all creeper on the nearest loli about what your character used to do every Friday night. We're not a DR, and we're definitely not a sex DR.

Q. I have a question that isn't listed here.
A: Feel free to comment with it below!



credits ;

main design for Sacrosanct and Asphodel - Fuzzy Modem
Sacrosanct interiors - Alexander Preuss ; Mass Effect and Mass Effect 2 (BioWare) ; Halo series (Bungie) ; Uncharted (Naughty Dog)
Asphodel locations - Mass Effect 2 (BioWare) ; Lord of the Rings (New Line)
Team Portal 19 - Team Portress (3PG)
Ever Breath of Fantasy MMXIV -Final Fantasy XIV (Square Enix)
holography - Mass Effect 2 (BioWare) ; love1008 @ deviantArt
teleportation and respawn - Halo 3 (Bungie) ; { tcb } @ Flickr
Hypatia - Halo Wars (Bungie)
Lev - Huang Xiaoming (various photographers)

game concept - tallwhite ; demotivate
game graphics - demotivate
station schematic - demotivate



setting - gameplay - taken - application
event archive - hiatus and drop - contact and faq
maps and locations - requests - job board - deaths



singularity_rpg (network) - singularitylogs (logs community)
singularityooc (OOC community) - singularityderp (crack and memes community)

!mod post, !game info

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