Why is it that the Travelling Trader's skills for myst classes are so crappy? The AT and TT ones both have real uses; the S and P ones just don't seem likely to get cast in anger.
I dunno about the PM one, but I was thinking about the Sauce one the other day, and appreciating how it's the only native Sauceror spell (well, for certain definitions of "native") that isn't hot or cold, which does have its uses (such as the Friars).
Well, okay, Saucerors are pretty nice at the high end. But fight the NS in Bad Moon at lv13 and tell me they don't have something against myst classes...
just get lots of macrame nets and/or boomboxen from the war camps and she isn't that bad.
but yea, it wouldn't surprise me if like the crimbo skills, most of these are not that useful where 1-2 of them might be worth perming in the near future.
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Well, okay, Saucerors are pretty nice at the high end. But fight the NS in Bad Moon at lv13 and tell me they don't have something against myst classes...
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but yea, it wouldn't surprise me if like the crimbo skills, most of these are not that useful where 1-2 of them might be worth perming in the near future.
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