Name of Jutsu: Channelling Jutsu Rank: 6 Cost: 18k
Description: Allows Enzan to temporarily loan control of his body out to a ghost. The ghost must be touching him in order for this to happen and cannot do more than speak through him. Enzan's mind would be on the peripheral during this, as it would be bridging the gap between life and death, and require all his concentration. Cannot be used for very long. Reason it cannot be used in battle: Enzan is not in control of his own body using this jutsu. He is also rendered motionless and devoting far too much effort to keeping his own soul in a body being temporarily controlled by another. (For personal reference purposes, it costs HP and CP equal to 40% of the ghost's living CP to do this as well as an additional 2000 CP cost. Therefore it costs Enzan 11407 HP and 13407 CP to channel Saito.)
Name of Jutsu: Spirit Steps Jutsu Rank: 7 Cost: 25k
Description: Using the Ghost Walker's abilities to see ghosts, shift in and out of Ghostly Form, and make illusions real, it allows Enzan to temporarily (for about 20-30 seconds) bring a ghost into view/hearing of others. It does not allow the ghost to do anything physical and even if they were a shinobi before death, they would not be able to do anything more than speak or write a note. Reason it cannot be used in battle: It drains far too much chakra and takes far too much effort, as well as draining Enzan's HP so that he can pull them in at all. Prolonged use (over about thirty seconds) would start to seriously harm him and start a rapid drain on his chakra and HP. As his mind has to be split between balancing the ghost's life force and his own, he would not have the concentration to cast a jutsu, not to mention he becomes completely immobile while using it. (For personal reference purposes, it costs HP and CP equal to 80% of the ghost's
( ... )
Name of Jutsu: Memory Walker Jutsu Rank: 5 Cost: 18k
Description: Through the use of Ghost Illusion and innate Genjutsu skills, allows Enzan to take a scene from his mind and temporarily make it real and visible to those around him. The details are sharper the more time he spends on the detail or if it is a clear memory. If it is an imagined scene, it is harder to project. Details in the scene cannot hurt anyone viewing it, nor can it be interfered with, though fallout effects from the memory such as wind and sounds will still be felt and heard. Reason it cannot be used in battle: The effort that goes into sculpting the illusion or recalling the memory requires a painstaking attention to detail that can't be spared in battle. It also minimally drains his life force in order to make the illusion tangible.
"It shall be engraved upon your soul! Divine assault...Nibelung Valesti!"
Can only be used on spectres and ghosts in Enzan's current plot arc. Celestial overattack. Has no application or use whatsoever outside the specialized Spectre Zones. Merely functions as a powerful attack against spectres/enemy ghosts. Consists of a sword multiple attack followed by an ethereal weapon strike followed by the main attack, the lance itself. No effect in the real world outside Spectre Zones; thus cannot be used in anything but a Private thread. Reason it cannot be used in battle: It can only be used in the specialized zones designed for its use, which cannot be entered without special permissions. Outside of them, it is impossible to use. __________________________________________________
Strengths/Weaknessessun_darknessMarch 13 2009, 06:38:21 UTC
Character Strengths, Flaws, and Weaknesses:
-Allergic to Injury poisons, particularly Strainweed. In RP situations, will always be unable to resist these poisons. Strainweed causes a violent allergic reaction which involves him not being able to breathe properly for a short period of time or until the antidote is administered. Can allow himself to be affected by Truth Serum as well
( ... )
Resonance Blade Base Damage: 300 Base Accuracy: +1 Class: Sword [Tsurugi] Description: In its sheath, it appears as a normal tsurugi, albeit one with an ornate handle. When drawn, however, it glimmers with a razor-sharp silver edge, and one can view spirit-blue runes etched up and down the blade. The handle itself is stained a deep purple, the metal surrounding it deep black. Its sheath is pitch black, decorated in silver and purple runes. When Enzan applies his Chakra Extension to it, it appears as silver and blue rather than his normal purple chakra.
Comments 13
Currently Used RP Slots
Free RP: None
Free RP 2: None
Mission: None
Event: None
Home: Secluded Campsite
Void: A-Rank [Leader] [Inactivity]
The Wilted Blue Rose [Voided]
Completed Threads (In Chronological Order)
Channeling (Pre-NC play; therefore false memory, shhhh) [RP Jutsu]
Aftershock
Peace Sells...But Who's Buying?
A Test of Will
Spirit Steps [RP Jutsu]
Deliberations [In Home]
Breakthrough
Meeting of Importance
Awaken Thyself from Slumber
The Bonetorium
A-Rank: Breaking Ties (Leader)
A Mistake? [Dojo post]
Recurring Nightmares [Dojo post]
True Nature of a Spirit [Training]
Ghostly Spar
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The angels cry; your sins untold
Feels Like Home
Soulblade [Class Change]
Desolation
Come, foolish mortals
Looking for work
Let's Blow This Popsicle Stand
Retrieval
Looking for Love
Ports of Call
End of the Road
enLighten My kNight
To become a tributary feeding into the great ocean [ANBU Exam]
Cutting Through Spirit [Chakra Scalpels]
New Sennin Coronation!
Search and Eliminate
Garou takes off
Blades of Wind
Edge of Lightning
Message in a Bottle
Together We Ride
Distant Travels
Netrunner [Class Change]
Wind Across the Plains
Receive the Blessings of Water
Make Another Wish [Ability Unlearn]
Digital Strider
Break the Storm
Ghost...Frog? [Ability Post]
Veiled Dreams [Training]
To Heed The Warning, To Save The World
Random Neurons [Narrative During Previous, Training]
Through the Dark Woods
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Less Than Chance
Bowl refilled
Call to Arms
Truths and Secrecy
Who Goes There?
Ethereal Echoes
Close Encounter
Hanging Out with the Trees
Creating a Flawless Disguise
Alpha Investigates
Memory Walker [RP Jutsu]
Back to Class
Returning to the Snow
Talons and Footnotes [Sent Letter]
Ain't Got Time to Die!
A Real Test
Warm Welcome
Innocent Little Walk
S'up?
Kunoichi Match
Tidings to Leaf
As etiquette demands
Hole in the Wall
Interrogations - Setup
No Third Chances
Unlocking the Sacred Door
To My Side, My Noble Einherjar [Pt 1]
Mistaken
Nominations
Requiem [Pt II]
Presents?
Double Image [Pt III]
Stories
Notepaper
Departure [Retirement]
Current Status:
Home and loving it.
Threads will be viewable after forums are transferred to v6 mode.
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Normal (Character Theme): Blaze
Channeling: Key of the Twilight
Love: Yasashii Yoake
Passion/Longing: God Knows...
Hate: Shell
Anger: Overlap
Sorrow: Yasashii Gogo
Walk in Both Worlds: Bring Me to Life
Hope: Piece of Peace [size=9](scroll down)[/size]
Daydream: Brand New Way
Internal Struggle: Everything You Want
Battle: Welcome to the Black Parade
Past: Castle in the Sky
Memory: Otherside
So Not Serious: Caramelldansen
Chilling Out: Only the Good Die Young
Struggle: Headstrong
Flirting: Can't Get Enough of You
Duet: Hashire omou mama [No Translation Available]
Unstoppable: I can walk on water, I can fly
In-joke!: Watch Me Shine
OOC: Handlebars
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Name of Jutsu: Channelling
Jutsu Rank: 6
Cost: 18k
Description: Allows Enzan to temporarily loan control of his body out to a ghost. The ghost must be touching him in order for this to happen and cannot do more than speak through him. Enzan's mind would be on the peripheral during this, as it would be bridging the gap between life and death, and require all his concentration. Cannot be used for very long.
Reason it cannot be used in battle: Enzan is not in control of his own body using this jutsu. He is also rendered motionless and devoting far too much effort to keeping his own soul in a body being temporarily controlled by another. (For personal reference purposes, it costs HP and CP equal to 40% of the ghost's living CP to do this as well as an additional 2000 CP cost. Therefore it costs Enzan 11407 HP and 13407 CP to channel Saito.)
Reply
Name of Jutsu: Spirit Steps
Jutsu Rank: 7
Cost: 25k
Description: Using the Ghost Walker's abilities to see ghosts, shift in and out of Ghostly Form, and make illusions real, it allows Enzan to temporarily (for about 20-30 seconds) bring a ghost into view/hearing of others. It does not allow the ghost to do anything physical and even if they were a shinobi before death, they would not be able to do anything more than speak or write a note.
Reason it cannot be used in battle: It drains far too much chakra and takes far too much effort, as well as draining Enzan's HP so that he can pull them in at all. Prolonged use (over about thirty seconds) would start to seriously harm him and start a rapid drain on his chakra and HP. As his mind has to be split between balancing the ghost's life force and his own, he would not have the concentration to cast a jutsu, not to mention he becomes completely immobile while using it. (For personal reference purposes, it costs HP and CP equal to 80% of the ghost's ( ... )
Reply
Name of Jutsu: Memory Walker
Jutsu Rank: 5
Cost: 18k
Description: Through the use of Ghost Illusion and innate Genjutsu skills, allows Enzan to take a scene from his mind and temporarily make it real and visible to those around him. The details are sharper the more time he spends on the detail or if it is a clear memory. If it is an imagined scene, it is harder to project. Details in the scene cannot hurt anyone viewing it, nor can it be interfered with, though fallout effects from the memory such as wind and sounds will still be felt and heard.
Reason it cannot be used in battle: The effort that goes into sculpting the illusion or recalling the memory requires a painstaking attention to detail that can't be spared in battle. It also minimally drains his life force in order to make the illusion tangible.
Reply
RP Jutsu: Nibelung Valesti (CRPJ-only thread)
Name of Jutsu: Nibelung Valesti
Jutsu Rank: 6
Cost: 18k
Description: http://ca.youtube.com/watch?v=MMmsRQ-NehY
"It shall be engraved upon your soul! Divine assault...Nibelung Valesti!"
Can only be used on spectres and ghosts in Enzan's current plot arc. Celestial overattack. Has no application or use whatsoever outside the specialized Spectre Zones. Merely functions as a powerful attack against spectres/enemy ghosts. Consists of a sword multiple attack followed by an ethereal weapon strike followed by the main attack, the lance itself. No effect in the real world outside Spectre Zones; thus cannot be used in anything but a Private thread.
Reason it cannot be used in battle: It can only be used in the specialized zones designed for its use, which cannot be entered without special permissions. Outside of them, it is impossible to use.
__________________________________________________
RP ( ... )
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-Allergic to Injury poisons, particularly Strainweed. In RP situations, will always be unable to resist these poisons. Strainweed causes a violent allergic reaction which involves him not being able to breathe properly for a short period of time or until the antidote is administered. Can allow himself to be affected by Truth Serum as well ( ... )
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Font Codes:
Enzan: Indigo-Purple. #2e0854
Saito: Deep Blue. Darkblue
Enzan as Alpha: Sapphire. #97B5F5
Seiya: Impression Green. #66CC66
Setsuko: Pastel Lavender. #754C78
Kanashimi: Steel Gray. #626262
Airisu: Ruby Pink. #D23C83
Tokiie/Itami: Burnt Sienna. #E97451
Seal-Enzan: Golden Yellow. #CCAE2C
Chakra Colours:
Enzan: Purple.
Saito: Red. Inner Reservoir, blue.
Kanashimi: Deep turquoise.
Seal-Enzan: Gold.
Weapon Specialties:
Resonance Blade
Base Damage: 300
Base Accuracy: +1
Class: Sword [Tsurugi]
Description: In its sheath, it appears as a normal tsurugi, albeit one with an ornate handle. When drawn, however, it glimmers with a razor-sharp silver edge, and one can view spirit-blue runes etched up and down the blade. The handle itself is stained a deep purple, the metal surrounding it deep black. Its sheath is pitch black, decorated in silver and purple runes. When Enzan applies his Chakra Extension to it, it appears as silver and blue rather than his normal purple chakra.
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