Thief's Code world

Jun 02, 2010 01:11



Okay, the world post for real.
Noting down stuff as I get them done for Artslam 2010.

Previous plot post here, disorganised messy thing.

centropolis



I..really wanted to see that with this journal layout.

I shouldn't ever attempt to write tourist brochures, pfft.

Basically, I took Subeta's Centropolis and messed around with it. It's actually almost nothing like what's on the site, save for a number of the landmarks. I don't know if I'll eventually use them!

The deal is that it's really a city of vice. Mostly gambling- they have lots of casinos. If you've ever been to places like Macau, you might have an idea of what it's like. On one hand you have these glamorous casinos and flashy things that tell you that you can be rich too, and on the other there are these tired streets and quiet little places.
The difference is that Centropolis doesn't even have any other tourist spots much worth visiting. It's a place you go to to gamble and be rich. It's a nice place to live in if you're a well-to-do businessman who conducts activities of dubious legality. The authorities are easily bribed.

It's actually safer than it sounds, however- the only people who are really at risk of being harmed are the big shots. Tourists generally leave intact, if only a little more bored as compared to when they arrived. (It's not worth the money to go shopping, and there's not many tourist spots aside from the casinos...)

artslam posts

A lot of what I type up for artslam has already been repeated above; this is for cataloguing purposes.

01 - Centropolis; Lain
02 - phones; holograms
03 - thieves
04 - Lain
05 - Nevarmore
06 - Ruby
07 - Simorgh
08 - stdio
09 - stdio (phone)
10 - Ruby and stdio's phones
11 - Err, Lain, random things
12 - Lain
13 - Lain (AGAINSDKFJS;LKFJ)
14 - Ruby
15 - Err
16 - Lain and Ruby colours
17 - random
18 - phones
19-26 - some places

!subeta, !thief's code, #shared, #current

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