I have two questions before I start logging. Forgive me if its been answered already, I looked around a bit and couldn't really find anything. But then again, I can be blind sometimes.
First off, how does the day system work in-game compared to real life? I'm assuming its day to day rather than one day is a week?
Second, is there any sort of map or location list for the city? Nami would like to go exploring and she sort of has an obsession with mapping.
First; Like in many games, "time" in this game is flexible as events call for it. We do not force a time conversion, or force real time, as we feel that makes things too complicated.
Second; Well, we're a bit on the lazy side, so there is no map for now.
Thank you very much! I wasn't sure, so I didn't want to go in and jump into making a log and end up being wrong!
Ha ha ha, gotcha~ Is there at least a vague list of locations? I know of the important one's to fighting and such, but I know there's more places and it kind of makes me flail not knowing exactly what there is D: (sorry, I'm a pain in the ass! I'm going to blame Nami :3)
Other than the locations listed in the housing page (the slums, the train station and neighboring apartments, and downtown) nothing is set in stone.
The only named place outside that is the restaurant run by Tonio, located downtown. As the game goes, other places may be established, such as buildings or special arenas.
How would characters who rely on a companion to fight work in versus? Really asking for when the companion is a complete character that could be played.
Like Digimon trainers and their digimon, or shaman from shaman king and their spirits, or like weapons and masters in Soul Eater.
Just out of curiosity, because I have played A God of War. If I were to app Homura or Nataku from Saiyuki, who are also War Gods, how would it make sense for them to automatically lose if they were to ever challenge Spekkio?
I may not actually app them (I've only played Homura before, but Nataku or any character who is a War God of some fandom would fall under this too), but FAQ 5 says that the character won't win and it just reminded me that I HAVE played a God of War before and so, don't really get how they automatically lose if they are technically of the same level.
Well, while they are the Gods of War in their own universe, they are not in this world that Spekkio has created. They are limited in this place, where as he is not. It's basically a home field advantage on his part.
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First off, how does the day system work in-game compared to real life? I'm assuming its day to day rather than one day is a week?
Second, is there any sort of map or location list for the city? Nami would like to go exploring and she sort of has an obsession with mapping.
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Second; Well, we're a bit on the lazy side, so there is no map for now.
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Ha ha ha, gotcha~ Is there at least a vague list of locations? I know of the important one's to fighting and such, but I know there's more places and it kind of makes me flail not knowing exactly what there is D: (sorry, I'm a pain in the ass! I'm going to blame Nami :3)
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The only named place outside that is the restaurant run by Tonio, located downtown. As the game goes, other places may be established, such as buildings or special arenas.
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How would characters who rely on a companion to fight work in versus? Really asking for when the companion is a complete character that could be played.
Like Digimon trainers and their digimon, or shaman from shaman king and their spirits, or like weapons and masters in Soul Eater.
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1. what is the currency around here?
2. are we allowed to do action posts? If so, where would you prefer them?
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2. I will allow commentlogs in journals, but not action posts. Also, fights in the Arena HAVE to be done in the log comm.
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I may not actually app them (I've only played Homura before, but Nataku or any character who is a War God of some fandom would fall under this too), but FAQ 5 says that the character won't win and it just reminded me that I HAVE played a God of War before and so, don't really get how they automatically lose if they are technically of the same level.
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