4D&D: meet the Battlemind

Feb 22, 2010 10:11

Dungeons and Dragons receives a large chunk of my time and attention these days. We're about to see a bunch of new material with the release of PH3 in mid-March, and preview excerpts are drifting out as we speak. I usually spend *ahem* adequate time pondering these new releases, and I thought I might share some of those thoughts.

Thoughts about the upcoming Battlemind class )

4d&d, game, rpg

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Comments 4

thatwesguy February 22 2010, 22:35:48 UTC
Hunh. And here I thought that 4th Ed was going to be easier than 3.5, allowing the DM to concentrate more on the story and less on the mechanics.

But from this description, it sounds impenetrable.

To be fair, 3.5 wasn't exactly obvious on a first reading either... and I'm not saying 4th Ed isn't much better, much simpler, and of that stuff -- I have no idea.

But man, even if this is simpler, it still doesn't sound simple.

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yandros February 22 2010, 23:25:06 UTC
Well, to be fair:

1) my comments are entirely about the technical side, the `crunch'. The excerpt that we have to go on is almost entirely a preview of the mechanics; we haven't even seen the `flavor' part of the class yet.

2) the book from which this is an excerpt is pretty specifically ``ok, we have enough basic material out by now that we can afford to put out a book filled with the complex&complicated options''. This isn't to say that the game doesn't sometimes get crazy, but it's nothing compared to 3.5 past 6th level or so...

If you're still interested in 4e in the fall, the next block of releases (basically, the last third of 2011) is almost exclusively about ``getting started'' products.

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thatwesguy February 23 2010, 01:42:59 UTC
Oh, wow! Glad to hear that I got it wrong. This sounds awesome!

Thanks for the clarification. My ignorance is reduced! :-)

W

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sirlightblade February 23 2010, 03:47:19 UTC
I didn't look at the preview all that much, but the impression i got was their marking was crippled because their immediate reaction was so much more potent, as it does the same damage back to the attacker.

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