It might be too late, but you can separate the UV lines like this( if this is what you were having problems with)
switch to Edge, select the UV edge you want to separate
Click the 5th icon from the left on the top row of UV Editor, that's the Separate UV button
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WTF that is a magic button!
And yeah, we did go over flattening, but we'll see if I can get the texture to stop moving with the model, first. >_>;;;
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