MAN YES MAPS WOO. God, this is totally awesome. I love how Ssam becomes the Sphinx's child.
Maybe at the end of the level Ssam can return the Plesiosaur Skeleton's skull (somehow) and it brings the water back to its normal levels but the forest stays fall-y? WHATEVER, MORAL OF THE STORY: P&C COLLAB. HOW GREAT? SO GREAT.
THIS IS SO MANY KINDS OF AWESOME. I love how strong the atmosphere is, and how cohesive the whole thing feels. It all comes together so splendidly, and I find myself caring about what happens just from reading it. Fun map too, full and detailed, but still clear and simple. GOOD WORK
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I am all for maps! They are the final key to visualizing worlds and bring it all together!
PRETTY SPIFFY WORLD MAN. I approve of the addition of the Bacchanalia, hahaha. Everything's better with drunk satyr bouncin' around in it. I personally would put some other mini-quest in at the end to either deflood the valley or help Jimmy & Lorne, just 'cos I feel bad at the slightest things and leavin' the kids up in a tree going "WHAT'S HAPPENING D:" would be too much for me, haha.
Man way to work out paths and timelines and most of the chain of events already, I've got almost NOTHIN' like that yet, just one or two little unconnected things. BUSY BEAVER.
MAN OH MAN IS YOUR LEVEL COOL. I love the whole feel that your level has just from the map and the description that you gave with it. You can't have Ssam leave poor Jimmy and Lorne like that, it would be a crime.
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Maybe at the end of the level Ssam can return the Plesiosaur Skeleton's skull (somehow) and it brings the water back to its normal levels but the forest stays fall-y? WHATEVER, MORAL OF THE STORY: P&C COLLAB. HOW GREAT? SO GREAT.
Reply
Reply
PRETTY SPIFFY WORLD MAN. I approve of the addition of the Bacchanalia, hahaha. Everything's better with drunk satyr bouncin' around in it. I personally would put some other mini-quest in at the end to either deflood the valley or help Jimmy & Lorne, just 'cos I feel bad at the slightest things and leavin' the kids up in a tree going "WHAT'S HAPPENING D:" would be too much for me, haha.
Man way to work out paths and timelines and most of the chain of events already, I've got almost NOTHIN' like that yet, just one or two little unconnected things. BUSY BEAVER.
Reply
I love the whole feel that your level has just from the map and the description that you gave with it. You can't have Ssam leave poor Jimmy and Lorne like that, it would be a crime.
Reply
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