(Untitled)

Apr 09, 2009 16:13

Been writing this post in pieces in my head for days. Now I'm writing it in pieces between test runs and subversion updates.

Our gaming group grew in the last year by three players -- from GM plus four to GM plus seven. Now in general this is great. I'm having more fun than I've had in quite a while. rwfetterolf is running a D&D 3.5 game that suits us ( Read more... )

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Comments 12

rfrancis April 9 2009, 20:45:34 UTC
Champions.

BWA HA HA HA HA HA HA

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tenzil April 10 2009, 00:53:14 UTC
Champions is like the anti-thing.

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rfrancis April 10 2009, 03:01:54 UTC
Heck yeah it is. I love me some Champions but a single 7-player combat could go on for weeks.

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cmdrhobbes April 9 2009, 21:21:21 UTC
Weapons of the Gods!

I mean, uh, I only say that because I want to play that, not because it actually has any bearing on the questions.

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tenzil April 10 2009, 00:53:39 UTC
I suspect that WotG is not a standout in this department, although it does have a fair amount of support for independent goals.

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rickj April 9 2009, 21:34:54 UTC
We have a Gaming Group of Unusual Size. (Usually 8, sometimes up to 10.) We play 3.5, and while combat doesn't bog down, the prepping for combat ("hold on, I gotta look through six books to find the Anti-Ghost-Dragon Spell") and shopping trips to town take FOR EV AR.

I thought 4E worked well, but the group preferred to stay with 3.5.

My suspicion is that the level of game complexity (or, to be specific, the number of options available to each player) is the critical scaling factor. My 3.5 fighter finishes his turns a lot faster than the clerics and mages. I'd think a rules-light system will, in general, work better.

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tenzil April 10 2009, 00:54:14 UTC
It seemed to me that 4e did encourage all players to continually pay attention during encounters, as they never quite knew when they'd be able to do something cool. I think it might scale to a big group.

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yoshimi April 9 2009, 23:34:56 UTC
you're playing an RL game? you're cheating on us?

;)

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tenzil April 10 2009, 00:54:47 UTC
On weekends -- and Bob's running it -- I don't have to prep -- whine whine excuse excuse.

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(The comment has been removed)

tenzil April 10 2009, 13:23:31 UTC
I think *I'm* the harlot in this scenario.

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tpk rwfetterolf April 15 2009, 14:43:44 UTC
You know that the steep encounter curves are a little bit on purpose. You're supposed to get the impression of impending doom and overwhelming odds.

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Re: tpk tenzil April 15 2009, 16:26:06 UTC
Oh I know -- and I'm having fun!

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